Tag neverdead - HackConsoles EN

Set of posts from the tag neverdead

Konami Tokyo is gearing up for with new trailer NeverDead

By hack on 25.Aug.2011 facebook_16 twitter_16 delicious_16 bitacoras

Start your engines Konami few weeks before the Tokyo Game Show and gives us a new trailer NeverDead, the new company Nippon IP that will be released in 2012 on PS3 and Xbox 360. This mixture of third person shooter and hack'n slash is being developed by Rebellion.

The most peculiar NeverDead, you can boot to the head or arms when we want. Now you have to know the utility will do that, but hey, it's something different.

[E3 '11] Early Neverdead minutes

By hack on 06.Jun.2011 facebook_16 twitter_16 delicious_16 bitacoras

Is an 8-minute video Neverdead, the new IP by Konami, a title that has a tremendous like Devil May Cry but more focused on a TPS (Third Person Shooter) that a Hack 'n Slash.

Neverdead me looks great, but walking the protagonist is somewhat peculiar. The ability to rip a Extrim and throw the enemy to help us is sublime, something so gruesome it can be funny things in life.

It is certainly a somewhat bizarre title that sounds like fun, I leave you with the video of the demo to give you an idea:

[E3 '11] New Neverdead trailer, and it's amazing ..

By hack on 03.Jun.2011 facebook_16 twitter_16 delicious_16 bitacoras

To be honest, I did not expect anything of this title, but after seeing the trailer carefully I say I was pleasantly surprised with the issues that we proposed Konami.

As we see in the video the story is basic but enough to entretenermor and maybe even move us. As we see in the video, the main character will have a fight with his partner died in the ending and the bad bad guys infected with a curse that may be the immortality that revolve around this game.

In Neverdead can self-mutilation, such as we head off the roots to throw against the enemy, and even if we can tear all the tips for ... I do not know, something useful will.

We leave you with the trailer to give you an idea of ​​what comes, what do you think?: